Rogue Trader | |
---|---|
Developer(s) | Owlcat Games |
Publisher(s) | Owlcat Games |
Director(s) | Alexander Mishulin[1] |
Programmer(s) | Alexey Drobyshevsky[1] |
Artist(s) | Victor Surkov[1] |
Composer(s) |
|
Series | Warhammer 40,000 |
Engine | Unity |
Platform(s) | Linux, macOS, Microsoft Windows, |
Release | Linux, macOS, Windows 7 December 2023 |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Rogue Trader is an upcoming isometric role-playing game
Gameplay
Similar to prior Owlcat games, Rogue Trader is an isometric RPG, heavily utilizing the d100 TTRPG system.
The player controls a party of six characters, including their own through ground combat and social interactions. It features a real-time-with-pause or turn-based combat system and an isometric perspective. One of the game's distinguishing features is its emphasis on realm-building, with the player's decisions as a Rogue Trader affecting the rest of the gameplay as they build their space empire. Space combat is also present.
Setting
Rogue Trader takes places in the Kronus Expanse, a little charted and unknown region of space. The player, the titular Rogue Trader, is a member of the hegemonic Imperium of Man, given special permission by the Imperium to explore, trade, and conquer, all for the benefit of the Imperium and Mankind as a whole[2]
Plot
Development
Reception
Rock, Paper, Shotgun applauded the alignment system, citing that both extremes and the middle of the road option had playable value.[3]
References
- 1 2 3 "OWLCAT GAMES ANNOUNCES WARHAMMER 40,000: ROGUE TRADER". Owlcat Games. My.com. Retrieved 29 Nov 2023.
- ↑ "ABELARD WERSERIAN: A MAN OF HIS DUTY". Owlcat Games. Retrieved 29 Nov 2023.
- ↑ Evans-Thirwell, Edwin (28 Nov 2023). "Warhammer 40K: Rogue Trader's most intriguing aspect is the most boring part of other RPGs - the middle ground". Rock Paper Shotgun. Retrieved 29 Nov 2023.