Luna Online
Developer(s)EYA Interactive
Publisher(s)
Platform(s)Microsoft Windows
Release
Genre(s)Massively multiplayer online role-playing
Mode(s)Multiplayer

Luna Online is a free-to-play massively multiplayer online role-playing video game developed by South Korean studio EYA Interactive. After a three-year development phase, starting in 2004, the game was initially launched in South Korea in 2007, but first became successful with its launch in Taiwan in October 2008.[1][2]

The game's North American version, which was published by gPotato, was first announced on July 21, 2008,[3] and received a closed beta that began on April 17, 2009,[4] while an open beta started on May 14, 2009.[5] An expansion pack, titled Luna Plus, that includes additional game areas and levels, as well as cosmetic items, was released on January 20, 2011.[6][7]

Closure & Relaunch

On March 27, 2012, gPotato shut down the servers for the North American versions of Luna Online and Prius Online.[8]

On March 14, 2016, SubaGames launched a Kickstarter campaign to revive the game, ultimately raising C$16,987 to do so.[9] On April 1, 2016, the company relaunched the game via Steam, titling it "Luna Online: Reborn".[10]

References

  1. "Luna Online Interview - Part 1 - IGN". 24 April 2009.
  2. "Luna Online Interview - Part 2 - IGN". 29 April 2009.
  3. "Luna Online". 21 July 2008.
  4. "Luna Online". 14 April 2009.
  5. "Luna Online open beta promises dates with gamer girls". 15 May 2009.
  6. "Double-plus good: Luna Online expansion heading to test servers December 24th".
  7. "Luna Plus: Summer Content Update and Spectacular Events - IGN". August 2011.
  8. "GPotato Shutting Down Prius Online and Luna Online – All your MMO & MOBA Needs – Lore Hound".
  9. Altay, Omer (2016-03-20). "The Business Model of Relaunching Dead MMOs". MMOs.com. Retrieved 2021-01-15.
  10. "Luna Online: Reborn on Steam". store.steampowered.com. Retrieved 2021-01-15.
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