Classes:PhoenixFX1
The exploding projectile from the phoenix rod. On a direct impact, D'Sparil has a 37.5% chance of avoiding any damage and attempting teleportation; the damage is avoided even if the attempted teleportation fails. The native action A_PhoenixPuff spawns two PhoenixPuff actors and sends them moving to either sides of the projectile.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
| Phoenix rod projectile | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | PhoenixFX1 |
| Spawn ID | 163 | Identifier | T_PHOENIXSHOT |
Classes: PhoenixFX1
DECORATE definition
ACTOR PhoenixFX1 native
{
Radius 11
Height 8
Speed 20
Damage 20
DamageType Fire
Projectile
+THRUGHOST
+SPECIALFIREDAMAGE
SeeSound "weapons/phoenixshoot"
DeathSound "weapons/phoenixhit"
Obituary "$OB_MPPHOENIXROD"
action native A_PhoenixPuff();
States
{
Spawn:
FX04 A 4 Bright A_PhoenixPuff
Loop
Death:
FX08 A 6 Bright A_Explode
FX08 BC 5 Bright
FX08 DEFGH 4 Bright
Stop
}
}
This article is issued from Zdoom. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.