Classes:MiniMissile
Classes: MiniMissile
This actor needs a description.
In Strife1.wad, the sprites are actually named MISL* and are renamed at load-time by ZDoom.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
| Mini-missile | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | MiniMissile |
| Conversation ID | 99 | Puzzle Item ID | N/A |
DECORATE definition
ACTOR MiniMissile
{
Speed 20
Radius 10
Height 14
Damage 10
Projectile
+STRIFEDAMAGE
MaxStepHeight 4
SeeSound "weapons/minimissile"
DeathSound "weapons/minimissilehit"
Obituary "$OB_MPMINIMISSILELAUNCHER" // "%o gulped down %k's missile."
States
{
Spawn:
MICR A 6 Bright A_RocketInFlight
Loop
Death:
SMIS A 0 Bright A_SetTranslucent(1, 1)
SMIS A 0 Bright // State left for savegame compatibility
SMIS A 5 Bright A_Explode(64, 64, 1, 1)
SMIS B 5 Bright
SMIS C 4 Bright
SMIS DEFG 2 Bright
Stop
}
}
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