Classes:KnightAxe
Classes: KnightAxe
→RedAxe
A spinning axe, glowing with green light, tossed by undead warriors. Its trajectory can be affected by wind, current, and other types of "conveyor belt" sectors, a phenomenon easy to notice in the large secret area of E1M1 in Heretic.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
| Ethereal axe | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | KnightAxe |
| Spawn ID | 127 | Identifier | T_KNIGHTAXE |
DECORATE definition
ACTOR KnightAxe
{
Radius 10
Height 8
Speed 9
FastSpeed 18
Damage 2
Projectile
-NOBLOCKMAP
-ACTIVATEIMPACT
-ACTIVATEPCROSS
+WINDTHRUST
+THRUGHOST
DeathSound "hknight/hit"
States
{
Spawn:
SPAX A 3 Bright A_PlaySound("hknight/axewhoosh")
SPAX BC 3 Bright
Loop
Death:
SPAX DEF 6 Bright
Stop
}
}
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