Classes:GlassJunk
Classes: GlassJunk
This actor needs a description.
In Strife1.wad, the sprites are actually named SHRD* and are renamed at load-time by ZDoom.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
| Glass junk | |||
|---|---|---|---|
| Actor type | SFX | Game | |
| DoomEd Number | None | Class Name | GlassJunk |
DECORATE definition
ACTOR GlassJunk
{
+NOCLIP
+NOBLOCKMAP
RenderStyle Translucent
Alpha 0.4
Health 3 // Number of different shards
States
{
// Are the first three frames used anywhere?
SHAR A 128
Goto Death
SHAR B 128
Goto Death
SHAR C 128
Goto Death
Spawn:
SHAR D 128
Goto Death
SHAR E 128
Goto Death
SHAR F 128
Goto Death
Death:
"----" A 1 A_FadeOut(0.03)
Wait
}
}
This article is issued from Zdoom. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.