Classes:BlasterSmoke
The trail spawned behind a powered-up dragon claw shot as it travels. This is generated by the projectile's internal Tick() function rather than by an action function and is thus impossible to transcribe in DECORATE.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
| Tomed dragon claw smoke trail | |||
|---|---|---|---|
| Actor type | SFX | Game | |
| DoomEd Number | None | Class Name | BlasterSmoke |
Classes: BlasterSmoke
DECORATE definition
ACTOR BlasterSmoke
{
+NOBLOCKMAP
+NOGRAVITY
+NOTELEPORT
+CANNOTPUSH
RenderStyle Translucent
Alpha 0.4
States
{
Spawn:
FX18 HIJKL 4
Stop
}
}
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